<section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<h1>1/7</h1>
</div>
<div class="body">
<h2>If you were invited to a dinner party with a large spread of food, which of the following would you choose?
</h2>
<div class="box">
1) (link: "A bowl of ramen.")[\
(set: $jeanCount to it + 1)\
(go-to: "Q2")\
]
2) (link: "A plate of steak.")[\
(set: $michelleCount to it + 1)\
(go-to: "Q2")\
]
3) (link: "A platter of sushi.")[\
(set: $yamCount to it + 1)\
(go-to: "Q2")\
]
</div>
</div>
</section>
<body>
<img class="intro"src="ParanesiaLogo.png" alt="N/A" >
<h1 class="intro">
(text-colour:magenta)[[[START|Q1]]]
(text-colour:purple)[[[HOW TO PLAY|HOW TO PLAY]]]
</h1>
</body>
<section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<h1>2/7</h1>
</div>
<div class="body">
<h2>If you had a day off after a long week, what activity would you enjoy doing the most?
</h2>
<div class="box">
1) (link: "Going out to a cafe.")[\
(set: $jeanCount to it + 1)\
(go-to: "Q3")\
]
2) (link: "Movie night at home.")[\
(set: $michelleCount to it + 1)\
(go-to: "Q3")\
]
3) (link: "Immersed in a spa.")[\
(set: $yamCount to it + 1)\
(go-to: "Q3")\
]
</div>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<h1>3/7</h1>
</div>
<div class="body">
<h2>If you went to the cinema which movie genre would you be drawn to?
</h2>
<div class="box">
1) (link: "A film with a cool sci-fi setting")[\
(set: $jeanCount to it + 1)\
(go-to: "Q4")\
]
2) (link: "The latest horror movie")[\
(set: $michelleCount to it + 1)\
(go-to: "Q4")\
]
3) (link: "Something playful like a romantic comedy")[\
(set: $michelleCount to it + 1)\
(go-to: "Q4")\
]
</div>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<h1>4/7</h1>
</div>
<div class="body">
<h2>If a stranger yelled at you for no reason at all, how would you respond?
</h2>
<div class="box">
1) (link: "I wouldn't acknowledge the yelling.")[\
(set: $jeanCount to it + 1)\
(go-to: "Q5")\
]
2) (link: "I would give them back the same energy.")[\
(set: $michelleCount to it + 1)\
(go-to: "Q5")\
]
3) (link: "Probably just give them a concerning stare.")[\
(set: $yamCount to it + 1)\
(go-to: "Q5")\
]
</div>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<h1>5/7</h1>
</div>
<div class="body">
<h2>If you were to disappear, what part of you would you want others to remember forever?
</h2>
<div class="box">
1) (link: "My kindness and good-doing!")[\
(set: $jeanCount to it + 1)\
(go-to: "Q7")\
]
2) (link: "The legacy I've worked hard to create.")[\
(set: $michelleCount to it + 1)\
(go-to: "Q7")\
]
3) (link: "I don't want to be remembered.")[\
(set: $yamCount to it + 1)\
(go-to: "Q7")\
]
</div>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<h1>6/7</h1>
</div>
<div class="body">
<h2>If you were to be granted a supernatural ability, which one would you choose?
</h2>
<div class="box">
1) (link: "Something with enhanced speed or strength.")[\
(set: $jeanCount to it + 1)\
(go-to: "Q8")\
]
2) (link: "Invisibility.")[\
(set: $michelleCount to it + 1)\
(go-to: "Q8")\
]
3) (link: "The power to read minds.")[\
(set: $yamCount to it + 1)\
(go-to: "Q8")\
]
</div>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<h1>7/7</h1>
</div>
<div class="body">
<h2>If you were to be reincarnated as an animal, which one would you want to be?
</h2>
<div class="box">
1) (link: "Tiger. rawr.")[\
(set: $jeanCount to it + 1)\
(go-to: "quizResults")\
]
2) (link: "A raven, something with flight.")[\
(set: $michelleCount to it + 1)\
(go-to: "quizResults")\
]
3) (link: "Dolphin.")[\
(set: $yamCount to it + 1)\
(go-to: "quizResults")\
]
</div>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<n>
<h2>This is how the rest of this experience will look!</h2>
<p>Click on the //"Paranesia"// logo in the top left corner to restart the whole experience.
Below that, use the //"heart"// to hold on to... [something important]<heart|
(click: ?heart)[(transition: "blur")[... you'll learn along the way]]
Click on the pink, glowing text to expand details (like the "something" above) or the text in boxes to change your journey.
<div class="box">
(text-colour:#ff42aa)[[[Like this :)|title screen]]]
</div class="box">
</p>
</div>
</section>
(if: ($jeanCount > $michelleCount) and ($jeanCount > $yamCount))[(set: $ID to "Jean")]\
(else-if: ($jeanCount < $michelleCount) and ($michelleCount > $yamCount))[(set: $ID to "Michelle")]\
(else-if: ($yamCount > $michelleCount) and ($yamCount > $jeanCount))[(set: $ID to "Yam")]\
(else-if: ($jeanCount is $michelleCount) or ($michelleCount is $yamCount))[(set: $ID to "Michelle")]\
(else-if: ($jeanCount is $yamCount))[(set: $ID to "Jean")]\
(else:)[(set: $ID to "Yam")]
<n>
(align:"=><=")+(box:"=XXX=")[
<p>
Hello $ID.
[[Who?]]
</p>
]
</div>
</section><n>
<n>
<n>
<p>
(align:"=><=")+(box:"=XXX=")[That's your job to figure out.
(if:$ID is "Michelle")[[[Okay.|michelle]]]\
(else-if:$ID is "Jean")[[[What?|jean]]]\
(else:)[[[Hm...|yam]]]
]
</p>
<section class="darkness">
<p>
You can’t //say// anything.
You can’t //hear// anything.
It’s all just darkness.
However, [something breaks the nothingness.]<break|
(click: ?break)[(transition: 'blur')[
You begin to identify a sense. You try to focus in on what it could be. Gradually, it feels sharper and sharper to you. You realise you are hearing something. With this new ability, you [focus]<focus| on what it could be with all your might.
(click: ?focus)[(transition: 'blur')[“Project Paranesia: Collect your Parts”
That’s all you can gather. Following your effort, you begin to feel a rush of other senses overwhelming you. Slowly, the nothingness begins to fade away into an onslaught of colour. Your brain isn’t used to all this information, and you try your best to handle it.
[[Finally you awaken.|J.Arcade]]
]]]]
</p>
</section>
<section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You awaken in an arcade.
A sign loudly vibrates 'Project Paranesia' as the screen shudders and flashes. You can read vibrations, a skill that has always proved useful to you. The arcade glows ominously as you move, your robotic parts creaking uncomfortably as you [observe your new surroundings.]<observe|
(click: ?observe)[(transition:"blur")[
<img class="boxed" src="ParanesiaArcade.png" alt="N/A" >
The arcade is a retro, purple dump with flickering lights and odd sounds echoed by the same motto: 'Project Paranesia'. A faint glowing alarms you as you say "I need to get fixed. I need to collect my parts". You’re missing instrumental parts that make you //useful// to the Project and that’s all that matters. You have no memory of anything but [a mission]<mission| you’re set on.
(click: ?mission) [(transition:"blur")[A mission that will equip you as the most suitable machine for Project Paranesia.]]
You take in the heinous purple glow and observe the machines crackling and spitting electricity daringly. At the very centre lay a [shiny prize counter.]<prizes|
(click: ?prizes) [(transition:"blur")[Littered with bits and pieces of dusty, metallic remnants. You can’t make out what prizes they had. Some looked like the powdered dust from old plushies. The metallic parts looked threatening but maybe they would come in handy for yourself?]]
‘Project Paranesia’, the voice vibrated threateningly. Bits of debris fall from the roof eliciting from you a [slight curse...]<curse|
(click: ?curse)[(transition:"blur")["To hell with humanity." you mutter disdainfully.]]
You walk across the arcade, careful to avoid the sparks of electricity that block your path. A desolate machine with a flickering screen stops you in your tracks. A pile of dusty, heavy rocks lies in the slot. You stop in your tracks, your machines whirring to make a decision.
<div class="box">
1) [[Throw rocks at the machines out of anger and pure spite|A]]
2) [[Walk around the dangerous facility|B]]
3) [[Try to text your friends and family to get a sense of the situation|C]]
</div>
] ]<!-- END OF FIRST CLICK -->
</p>
</div>
</section>
<body>
<h1 class=cat>
(align:"===>")+(box:"==XX")[(text-style:"bold","expand","blink")[UNDER CONSTRUCTION]
(transition: "blur")[(link: 'RESTART?')[(go-to: "title screen")]]]
</h1>
<img class="cat" width=70% src="
https://static.vecteezy.com/system/resources/thumbnails/026/830/211/small/white-glow-light-burst-free-png.png" alt="cat" >
<img class="cat" width=70% src="https://i.pinimg.com/originals/36/80/48/3680488ab71368a1fea7a7fc2bbbd8f5.gif" alt="cat" >
</body>
<section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You’re enraged you’re even in this arcade to begin with when you could be out and about being of good use to the project. The sight of the screen perturbes you as you launch into complete terror and fling rocks at the machine with the sole intention of breaking it apart. You begin to fling more rocks at the jukebox settled right on top of the machine, your anger filled in each swing you cannot hear. The jukebox’s interior begins to look mangled with each rock you throw. The vibrations of broken music chords ring out with the faint static sounds of ‘Project Paranesia’.
<div class="box">
1) [[Open up the jukebox interior to look for salvageable parts|A1]]
2) [[Inspect another similar machine carefully from a distance|A 2]]
</div>
</p>
</div>
</section>
<section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You have a mission set in mind and you’re dead set to find those parts. The only way to find the missing part was to search around the facility. Lights and debris fall everywhere as you nearly trip over the galaxy carpet before finding your fitting. The walls of the arcade reflect a neon lit riddle.
“Find what you hear and not what you seek”
<div class="box">
1) [[Trust the instructions on the walls and try to look for clues|B1]]
2) [[Disregard the propaganda and add to the confusion by writing on the walls yourself|B2]]
</div>
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You move closer to inspect it as a light bulb clicks in your brain. The least you’d get from your rage is salvageable parts you could use to fix yourself. You open the jukebox and peer at the broken bits for a part to insert into yourself. The rocks had done a good job in halving the entire interior leaving wires and wheels that needed re-arranging. Carefully, you re-arrange the wires as you find a metallic ear. You look at it in disbelief and place it at the side of your head. The vibrations intensify and static fills your head making you dizzy. The metal fades into a breathing body part. You take in the sound you can now hear. It’s a privilege. The sounds of ‘Project Paranesia’ continue and you wince at its hostility.
<div class="box">
1) [[Leave the arcade.|M.Abandoned City]]
2) [Stay.]<stay|
(click: ?stay)[(transition: "blur")[There's nothing more here for you... it's best to keep moving]]</div>
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You leave the machine as another catches your eye from the distance. You tread lightly across the Galaxy carpet avoiding bits of falling debris to approach an old abandoned ms pacman machine. It’s dusty and old as the pacman escapes the monsters and you fail to move it in the right direction. You move the pacman again, unwilling to give up. You guide it in the right direction trying your best to win. You pass several levels until the machine beeps and the pacman is replaced with music notes that dance across the screen. This is confusing.. The machine truly must be broken… The notes jump up and down in urgency as your brains starts whirring. You look back to the rock throwing machine and notice a jukebox lying in the corner [[You walk towards it|A1]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You need to get out of here. You have no idea where to leave but you don’t believe you’d find your missing parts here. You don’t know where you belong or where you will go but you need to send a message out. Which do you do:
<div class="box">
1) [[Leave the first contact a voice message explaining the arcade|C1]]
2) [[Leave the first contact a text message explaining the arcade|C2]]
</div>
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You snort derisively at the sheer rubbish the message holds. You’re not going to let a little brightly lit message on the wall tell you what to do and where to go. For all you knew, it was probably just testing your gullibility. You decide to confuse them back as you find a nearby neon green marker at the prize counter and jab it at the wall. You’re going to out-propaganda the wall’s propaganda. You scribble on your own riddles like: “Project Paranesia is Project Paradead”. Tired, you suddenly see an arrow drawn on the wall pointing towards the machines. You follow them as you approach the jukebox in the corner.. [[Something feels right…|A1]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You try to search the ground for clues, befuddled at the riddle. How could you find what you hear when you couldn’t even hear? You resort to seeking anyway and listen intently for upcoming vibrations. A rock throwing machine catches your sight as [[you head towards it curiously|A1]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You pull out an old, creaky flip phone from your pocket and click on the first contact. There was no profile as the mysterious unidentified profile makes you wonder who it is in the first place. You don’t know anyone… No matter how hard you try to rack your machine driven brain.
You try to utter words, pressing on the record button to leave a voice message. You trace the vibrations of your own voice as you’re mystified at the silence that you hear even as you yell into the phone. You can’t hear yourself speak. You give up. You drop the phone as your head suddenly hurts. You’re blinded by a bright light as everything flashes in front of you. You’re struck by a visual memory. Could you have seen something? What was that?? You hunch over trying to get rid of the impending pain. As you recover you realise you’re standing right next to a machine with rocks. [[You get up determinedly|A1]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You pull out an old, creaky flip phone from your pocket and click on the first contact. There was no profile as the mysterious unidentified profile makes you wonder who it is in the first place. You don’t know anyone… No matter how hard you try to rack your machine driven brain.
You type in a hasty text message. It sent successfully. You wait for a reply nervously yet there’s nothing. You re-read your own text thrice.
“Project Paranesia Parts”
That’s all that makes sense to you. You’re blinded by a bright light as everything flashes in front of you. You’re struck by a visual memory. Could you have seen something? What was that?? You hunch over trying to get rid of the impending pain. As you recover you realise you’re standing right next to a machine with rocks. [[You get up determinedly|A1]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You slowly begin to sit up and [take a glance around.]<look|
(click: ?look)[(transition: "blur")[
<img class="boxed" src="ParanesiaArcade.png" alt="N/A" >
You realize you're lying in an arcade. It appears to be old and rundown, with broken light fixtures and arcade machines. In fact the whole room from top to bottom appears to be covered in damage–from what, it's not clear–the only evidence remaining is the excessive amounts of soot that lines every surface. It's a miracle that as much of the bright electronics seem to be as functional as they are.
[You wonder what could have possibly happened here to cause such damage.]<damage|
(click: ?damage)[(transition: "blur")[As you look up to survey the extent of the damage, you can see a sign flickering an almost blinding, purple light.
“Project Paranasia,” it reads.
All of a sudden, you hear a slightly broken speaker fight through. “Project Paranasia: Collect your Parts,” it mutters. You stare, confused, trying to take in everything.
As you use your arm to push yourself back to your feet, you're surprised to hear what sounds like an old rusting machine fighting with itself as if it had been turned on again for the first time in ages. What's even more shocking to you is that this is coming from your arm. Of which you only had one. Where your left arm should be, there is nothing but an empty socket just below your shoulder.
What the hell is this? Who are you? What are you? You need to find answers. Now. All you know is that you must “collect your parts,” but the point is, [what's the best way to do it?]<how|
(click: ?how)[(transition: "blur")[
<div class="box">
1) [[Go inspect the random machines|J.A]]
2) [[Read the news on posters to try to understand the situation|J.B]]
3) [[Walk out of the building to get a grasp of the current world|J.C]]
</div>
]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You try to [calm]<calm| your racing mind down.
(click: ?calm)[(transition:"blur")[There must be a reason you're in this location specifically, right?
What could be the reason that you're [here]<here| of all places?
(click: ?here)[(transition:"blur")[You decide to take a walk around the arcade to see what new information you can gather.
As you walk around the arcade, you take in the architecture of [the building.]<building|
(click: ?building)[(transition:"blur")[You notice that in the centre, there is a circular prize table with practically no toys left where they should be, as they are either on the floor or the shelf is just empty.
Surrounding the prize table, there are arcade machines up against all of the walls. Some of them are broken, like the Donkey Kong and Space Harrier machines. But, surprisingly, a couple of them appear to still be operational, like the Paper Boy, Joust and Ms Pac Man machines.
As you survey around the room, you also see a [jukebox]<arcade| where you would have imagined another arcade machine to be.
(click: ?arcade)[(transition:"blur")[<img width="100%" class="boxed" src="ParanesiaMachine.png" alt="N/A" >
Could this have been where you heard that “Project Paranesia” line? You all of a sudden feel unwell here.
[You should make a choice and get out. ]<choice|
(click: ?choice)[(transition:"blur")[
<div class="box">
1) [[Open up the jukebox interior to look for clues|J.A1]]
2) [[Inspect it carefully from a distance|J.A2]]
</div>
]]]]]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
Firstly, you decide you need [information.]<info|
(click: ?info)[(transition:"blur")[You survey around to see what you can glean for info, and you spot some posters up against one of the walls. Maybe they will explain Project Paranesia, or even a disaster could have possibly struck this arcade.
[You approach the wall of posters to see what you can find.]<poster|
(click: ?poster)[(transition:"blur")[ Unfortunately, you find that practically half of the posters are illegible as they are too damaged or shredded to even read. The other half are old-looking news bulletins about events and prizes that you would commonly find in an establishment like this.
But [one poster stuck out to you.]<post|
(click: ?post)[(transition:"blur")[<img width="100%" src="ParanesiaPoster.png" alt="N/A" >
It looks brand new compared to the rest of the posters, and it's the only one that's handwritten compared to the rest, which are obviously printed. You take a step back. You're not sure how to take it.
On top of that, why did it say "you’re" and no "your"?
[How are you going to take this information?]<next|
(click: ?next)[(transition:"blur")[
<div class="box">
1) [[Believe the posters and go inspect the machines|J.B1]]
2) [[Disregard it as propaganda, yet still opening up the machines for fun|J.B2]]
</div>
]]]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You need to get out.
Now.
It feels like your instincts are in a constant battle with this place.
It’s overwhelming you, driving your body to get out of there.
You slam your body against the door to flee the building, panting as you take your first steps [outside.]<out|
(click: ?out)[(transition: "blur")[<img class="boxed" src="ParanesiaCity.png" alt="N/A" >
As you try to take a look around, you see massive structures covered in in disarray. You don’t take much priority in taking in your surroundings as you go down and take a knee, trying to calm yourself. As you take evenly spaced breaths, you begin to figure out your next move.
[But what can you do out here?]<what|
(click: ?what)[(transition: "blur")[
<div class="box">
1) [[Search a nearby broken machine|J.C1]]
2) [[Keep running|J.C2]]
</div>
]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You do your best to [inspect]<inspect| every aspect of the jukebox.
(click: ?inspect)[(transition:"blur")[The cable, the speaker, the record, the buttons, everything.
As you continue searching, the jukebox jolts to life for a moment to answer your suspicions, and it repeats “Project Paranesia: Find your Parts”.
This must be where that sound was coming from… and that just makes you want to [hurry up]<hurry| and get out of there.
(click: ?hurry)[(transition:"blur")[As you moved your hand over a panel on the right-hand side, you noticed how easily it felt to [slide]<slide| slightly out of place.
(click: ?slide)[(transition:"blur")[You decide to slide it all the way off of the jukebox, and there you could see a specifically carved out compartment that was installed within and right in the centre piece, you saw a [solid mechanical-looking part.]<arm|
(click: ?arm)[(transition:"blur")[Yanking it out of its compartment, you now clearly see that it is your missing arm as it looks to be a mirror replica to your right arm. Hastily, you thrust it into your left-shoulder socket, and you're overwhelmed by a new rush of feeling more… whole?
You felt a huge wave of relief.
But… even after finding your arm, you still feel like there is more you need to do. More parts of yourself you need to find to feel more complete.
[Your mission with this project isn’t done yet.]<next|
(click: ?next)[(transition:"blur")[<div class="box">
1) [[Leave the arcade.|J.Abandoned City]]
2) [Stay.]<stay|
(click: ?stay)[(transition: "blur")[There's nothing more here for you... it's best to keep moving]]</div>
]]]]]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You stand back, glaring at the jukebox, waiting to see if your suspicions were correct.
After a few minutes, the jukebox sprang to life and confirmed your theory as it repeated, “Project Paranesia: Find your Parts”. Hearing that repeatedly felt like the back of your mind was slowly being scraped over and over.
You decide to [search]<search| some of the arcade machines that are functional instead.
(click: ?search)[(transition:"blur")[Opening up the cabinets, you see lots of boards, wires, and switches that you think you can possibly salvage.
Collecting all that you can from the functional machines, you spend some time constructing yourself a new arm. You're not sure how you know what you're doing, it just strangely feels like your hands have pre-existing knowledge that your brain doesn’t quite understand.
As you work, you hear the jukebox repeat that [awful sentence.]<ew|
(click: ?ew)[(transition:"blur")[It only encourages you to work faster.
Finally, you completed [your left arm.]<arm|
(click: ?arm)[(transition:"blur")[It doesn’t feel as ‘solid’ as your right arm, but you don’t care. Installing that left arm made you feel so much more… whole? You felt a huge wave of relief. But… even after constructing your arm, you still feel like there is more you need to do. More parts of yourself you need to find to feel more complete. Your mission with this project isn’t done yet. You leave the arcade to finish what you started.
<div class="box">
1) [[Leave the arcade.|J.Abandoned City]]
2) [Stay.]<stay|
(click: ?stay)[(transition: "blur")[There's nothing more here for you... it's best to keep moving]]</div>
]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
It sinks in that this is the only information you have. There’s nothing else here at the bulletin board.
You take a deep breath and decide to do what it says. “Search the machines”.
It seems your only option is to look around for what that could mean as your mind begins to race.
[[Investigate the strange machines around the room|J.A]]
</p>
</div>
</section>
<section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You slowly creak a [smile.]<smile|
(click: ?smile)[(transition:"blur")[Then you [laugh.]<laugh|
(click: ?laugh)[(transition:"blur")[And [laugh. ]<andlaugh|
(click: ?andlaugh)[(transition:"blur")[And [laugh...]<last|
(click: ?last)[(transition:"blur")[It’s practically hard to breathe due to how hard you're laughing. You can’t believe that any of this is real.
This is insane.
Your mind doesn’t know how to handle this, and the only thing you could do was [laugh.]<hold|
(click: ?hold)[(transition:"blur")[As you get a hold of yourself, you decide you might as well humor this comical situation you find yourself in and choose to give what the poster said. “Search the machines”.
Whatever that could mean.
You decide to look for what that meaning could be, but as the situation sets in, your mind begins to race, and your smile begins to fade.
[[Investigate the strange machines around the room|J.A]]
]]]]]]]]]]
</p>
</div>
</section>
<section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You take a glance to your left and see what appears to be a machine surrounded by a pile of charred rubble. You stumble over to it to see what it could be.
There must be something out here in this wasteland. Something human.
As you step over and try not to trip on the rubble, you come face to face with the machine. It’s… a [vending machine? ]<vend|
(click: ?vend)[(transition:"blur")[Great… you doubt you can salvage any parts from this. Looking at the vending machine, you also notice how the front glass window has been shattered, and its contents have been ravaged. The only item left is a singular half-empty wrapper. You grab it and flip it over to see that it was an aged Twinkie “Chocodile” wrapper. The date lined within the wrapper also says it expires by June 25th, 1985. Who knows how out of date it would have been now. Staring at it, however, you feel a sense you haven’t felt in a while. A salivation in your mouth. You feel a desire in your body for flavour. A desire to feel whole.
You're curious to [unwrap]<open| the suspicious candy.(click: ?open)[ You tear open the wrapper further. Crumbling out of it's container, the candy bar's contents fall, dusting your shoes in a muddy brown.] Maybe it's best to just drop it...
Yet, staring at the simple wrapper makes you spiral through this train of thought. “Project Paranesia: Find your Parts”. Maybe doing as it says could make you feel whole. You turn around to glare at the arcade behind you. Slowly, you begin walking back to give this building another chance.
As you approach the abandoned building again, you [wonder what to do next...]<next|
(click: ?next)[(transition:"blur")[
<div class="box">
1) [[Go inspect the random machines|J.A]]
2) [[Read the news on posters to try to understand the situation|J.B]]
</div>
]]]]
</p>
</div>
</section>
<section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
There has to be something better out here.
Anything.
You scramble back on your feet and begin escaping [forward.]<run|
(click: ?run)[(transition: 'slide-right')[You keep [running.]<runrun|
(click: ?runrun)[(transition: 'slide-right')[...and [running.]<runrunrun|
(click: ?runrunrun)[(transition: 'slide-right')[...and [running some more.]<runrunrunrun|
(click: ?runrunrunrun)[(transition: 'blur')[
You struggle to keep your balance, but you keep charging forward.
You thought maybe the further you got away from that place, from this project, you would feel safe. But as you run, the empty void where your right arm should be begins to feel a slight burn. This fire only grows greater and greater the further you go until it becomes [unbearable.]<fall|
(click: ?fall)[You fall on your face, writhing in pain.
It feels like a fire is consuming where your arm should be. Your heart wants to run for the hills, to freedom. Yet the metal on you is screaming to be completed.
“Project Paranesia, Find your Parts”
It rings in your mind over and over again, and the thought begins to quiet the metal within you slightly. The metal is trying to send you back… you have no choice but to listen. You fight to stand on your own two feet. You turn around. Finally, you begin to walk back to that wretched place, defeated.
As you approach the abandoned building again, you wonder [what to do next...]<next|
(click: ?next)[(transition:"blur")[
<div class="box">
1) [[Go inspect the random machines|J.A]]
2) [[Read the news on posters to try to understand the situation|J.B]]
</div>
]]]]]]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You take the mysterious door leaving the arcade. You’re numb from the initial shock of the ear that is now perfectly fitted at the side of your head as you listen to all the sounds that greet you before your eyes meet your new surroundings. You’re agape to see that the arcade isn’t the only wreckage. [You look around...]<scene|
(click: ?scene)[(transition:"blur")[
<img class="boxed" src="ParanesiaCity.png" alt="N/A" >
You observing the remnants of an old, abandoned city with buildings that appear as if they collapsed on themselves, trees that look weary and torn with dust from all the cement, and car parts scattered and strewn across the half-cement-half- mud filled ground. You gasp at the burn marks that taints your sight as you race across it to cover as much destroyed ground as you can, horrified.
<div class="box">
1) [[Go for a relaxing walk to clear your mind and take a break from this strange situation|M.AA]]
2) [[Go look for a vehicle to secure transportation|M.BB]]
3) [[Explore the nearby alley to scavenge for tools or clues to your situation|M.CC]]
</div>
]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
As you finally leave that broken-down arcade, you open your eyes nice and wide to finally [take in the scenery around you.]<scene|
(click: ?scene)[(transition:"blur")[
<img class="boxed" src="ParanesiaCity.png" alt="N/A" >
You… can’t believe it.
That arcade wasn’t the only thing in disrepair. The whole city is. Everywhere you look, you see buildings that look like they collapsed in on themselves, cars that look like been half haphazardly tossed like a child's toy, and ashy craters left in the fractured ground from who knows what.
This all stretches as far as you can see. Is everything in the outside world just like that arcade? Is everything so broken? Is nothing… ok?
What do you do?
[What can you do?]<what|
(click: ?what)[(transition:"blur")[
<div class="box">
1) [[Take a good nap under the shade to replenish your energy|J.AA]]
2) [[Try to look for potential means of transportation|J.BB]]
3) [[Try to find high ground to establish a better understanding of the situation|J.CC]]
</div>
]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
xxx
[]<|name
(click: ?name)[(transition:"blur")[]]
<div class="box">
1) [[]]
2) [[]]
3) [[]]
</div>
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You notice a distinctly lit alleyway creeping around the corner. It dangerously looms ahead of you as you let your fearlessness take control of you, walking you into the narrow, sketchy roads with wrung down buildings and dying trees. The burn marks continue on the streets as you lift your one hand to your nose, unable to get rid of the pungent smell floating around.
You notice strange yet familiar signs and posters along the alley's walls.
<div class="box">
1) [[Give the posters a good read to see what's the fuss about|M.CC1]]
2) [[Disregard them as a waste of time and keep searching for useful tools|M.CC2]]
</div>
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You walk further into the wreckage and drift closer to an abandoned glass, white building that looks undisturbed from the raging destruction around the city. You move closer to the building realising its a laboratory. You enter it, observing the pine trees decking its path and walk down the notoriously clean and empty hallways that seem to be leading nowhere. You dart past the scattered notes on the floors as you inspect the scribbled handwriting on one.
“Project Paranesia.. Machines or humans?”, you read aloud, dazed. Human? What was a human and why did that name seem so deliberate yet so forlorn? The lab itself wasn’t without sound. It was enough to distract you from any intrusive, inquisitive, and persistent thoughts that kept attacking you. You weren't designed to ruminate only to follow Paranesia’s orders, you remind yourself. You pay attention to the industrial dronings and fans whirring around, electrical noises berating the lab. You walk further down the hallway, almost tripping on the empty plastic bottles that were carelessly strewn around.
You were right.. The hallways were leading somewhere just like the foretelling visions. At the end of the hallway lay the object with wheels. It was a sturdy and shiny piece of black metal that stood on wheels with handles. A motorbike just as you suspected. Something about the motorbike felt decidedly strange and familiar.
<div class="box">
1) [[Throw something at it to see if it's a potential trap|M.BB1]]
2) [[Walks confidently towards what you believe to be your trusted companion|M.BB2]]
</div>
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You breathe a deep sigh muttering, “To Hell With Humanity”...
You walk around trying to cool your mind down exploring the remnants. You convince yourself to keep your mind on the one mission you’ve been sent on. Project Paranesia. That’s all that matters, it’s your dedicated goal and you never disobey it. As you cover more ground, you realise that the trees are all bent in the same direction. The thought is so uncanny that you pay no notice to it and continue stumbling across the empty spaces between the broken buildings. You try to avoid the shattered glass that remains invisible in this ground of ruin. You start to notice the familiar setting of the place you once called home...
<div class="box">
1) [[Quickly take pictures and compare them to the old ones on your system|M.AA1]]
2) [[Take a moment to process what this could mean|M.AA2]]
</div>
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
One house remained untouched from all the destroyed debris. It was a dainty little house with red turreted roofs and dark brown walls. Creeper and ivy covered the walls viciously as if they were attempting to asphyxiate it from the rest of the city. It looked almost as abandoned as the city itself yet the more you question its survival in such a place, the more confusion strikes you.
“AAAGHHHH”, You screamed as your head started to ache blinding your sight with visions. Visions of a black cat running around the house, a smiling woman waving at you tenderly from the windows. You saw a young girl running around attempting to climb the ivy determinedly flipping her red locks of hair from her face to stop it obstructing her view. What was this? This flash… It was like the absurd thing that had happened at the arcade. What in this godforsaken earth was happening?
You shook yourself off with your one hand reminding yourself to [[focus|M.BB]] on your mission once again.
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
Why was this house untouched from the rest of the city’s ruins? Why was it still standing creeper and ivy intact? Did Project Paranesia make this house? What was it? The homely sensation that was both novel and absurd to you was wringing your brain with confusion. You scream: “AAGGHH” as your brain folds, burning visceral visions into your eyes.
You see a deserted lab, another untouched building with pine trees creating an entrance. It looked white and deserted with traps and long hallways leading to something. Something HUGE. A grand project of sorts. You can’t quite tell… It looked like it had wheels.. A motorbike? The vision stopped, relenting you from the migraine that had occupied your motorised brain. You rub your head ruefully and [[focus.|M.BB]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You pick up an empty plastic water bottle and fling it as hard as you can at the motorbike. You’re a Project Paranesia bot, you will not be intimidated or tricked by a simple trap. You jump as the motorbike springs to life. It twists and turns as a robotic head pops out of the motor. The wheels start to spin as lo and behold, it transforms into a giant, big headed robot on wheels! You flinch as It lurches towards you menacingly throwing its hands out at you. You eye them in disbelief. They were realistic hands not motorised ones. You put your left hand out to grab it as the robot shakes, the lab vibrating around you. You grab it instantly with one swift motion and attach it to the side of your arm. It fits like a glove completing both hands. Now you’d actually be able to wear a pair of gloves instead of just one…
[[M.Opera Hall]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You walk confidently towards the motorbike. You’re Michelle, an almost perfect robot entrusted by Project Paranesia. You’re determined to recollect both your memories and your parts. You walk nonchalantly with your head held high towards the motorbike reminding it who’s boss. As you move closer, the motorbike springs to life and the wheels start to spin as lo and behold, it transforms into a giant, big headed robot on wheels! You flinch as It lurches towards you menacingly throwing its hands out at you. You eye them in disbelief. They were realistic hands not motorised ones. You put your left hand out to grab it as the robot shakes, the lab vibrating around you. You grab it instantly with one swift motion and attach it to the side of your arm. It fits like a glove completing both hands. Now you’d actually be able to wear a pair of gloves instead of just one…
[[M.Opera Hall]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
Posters of Project Paranesia and the new rise of their super-intelligent robots decorated the walls. They describe in great detail about the transformation of an imperfect race to a perfect one under Project Paranesia.
You stop dead in your tracks as a [large poster]<poster| peeling off the wall catches your eye.
(click: ?poster)[(transition:"blur")[
<img width="100%" src="ParanesiaPoster.png" alt="N/A" >
Curiously, you peel the ominous, grammatically incorrect poster down, revealing another poster behind the first. It looked like an advertisement from years ago, its sides yellow with age and crumbling from water damage and dust. It was an advertisement about the latest transportation technology. It showed the [first creation]<first| under Project Paranesia from almost ten years ago.
(click: ?first)[(transition:"blur")[“The motorobot bike”, you read aloud. There lay a picture of a black metal bike turning into a robot. It looked oddly familiar. Like you had seen the bike before in some sort of a dream or a vision or imagined it somehow. You had to find out more about this bike. Instinctively, you left the alleyway, [[racing across the the city’s ruins.|M.BB]]
]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You disregard the advertisement underneath believing it to be a giant waste of time when you’re on a timed mission. You scavenge the alleyway for useful tools, throwing away the rocks and pebbles that falsely impersonate tools. You’re unsure of what exactly you’re searching for but you’re confident you’ll find exactly what you seek. Just as you’re about to give up, your one hand gets grazed across a jagged surface as a strange-red colored liquid oozes through it. You feel slight pain, grimacing as you watch the red-hot liquid ooze out of its sides. It falls onto the sharp object causing your pain drop by drop. You wince harder trying your best to fight back another odd watery liquid that prick your eyes but in vain as they drop onto the surface alongside the red liquid. The object glows and opens revealing a box with old, yellowing parchments reflecting writing. You pick one up mystified as you read it.
“Blood, tears, and sweat.. All the directions you need to find the bike you once lost in a solemn bet. I hope Project Paranesia treats you well Michelle”, you read it aloud. Under the note lay a map leading to a giant red dot marked as ‘MOTORBIKE’. As you pick up the map, you realise the writing looks eerily familiar. Like it was your own… Why would your own hand-writing leave you a map and an unorthodox greeting? You decide to disregard the thought and follow the map, [[channeling your expert directional sense.|M.BB]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
The robot opens a door behind the lab. As you step in through the secret door you enter a grand hall. Soothing melodies ring through the air.You can’t believe it. It was an ear-scratching feeling to hear what sounded like simply heaven echoed and chorused in multiple harmonies that makes your heart rise high like an octave. You inch closer to the sound. It draws you into a spacious dark opera hall. You touch your new ear with your brand new hand. You can feel the vibrations of the music in your ears and your arm muscles twitch and move as if they wish to dance. You scan the hall...
<div class="box">
1) [[You look for the best seat in the house, awaiting the grand performance|M.AAA]]
2) [[You step up to the stage|M.BBB]]
3) [[You wander around for a while, admiring the grand hall and architecture|M.CCC]]
</div>
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
The light suddenly flashes brightly as you sit down, signalling that the show is about to begin. As you sit down on the soft, cushiony seat settles you with a feeling of warmth and bubbly enjoyment. The music sways and steadies every dramatic heartbeat you didn’t even know you could hear. You’re so lost in the vibrant embrace of the music that you’re suddenly startled as you realise that you’re the only audience member. A marble faced conductor approaches you inviting you to give the large grand piano at the corner of the hall a try.
<div class="box">
1) [[You accept the invitation|M.AAA1]]
2) [[You walk away, it's probably a trap|M.AAA2]]
</div>
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
The stage glimmered ahead of you, a large grand piano seated at the end looming mysteriously ahead. The music playing in the background was luring you in, making you turn and spin around besides your usual fighting self. You have this sudden flash of a memory of two old people lifting up a red-haired child and putting her on a piano seat. They cheered that little girl on as she lost herself in the music she played. That girl looked a lot like yourself. You shake your head dazed. You’re very connected to this piano. This instrument was the object of all your desires yet the very bane of your existence. It was what helped you survive and fight and feel. What do you decide to do knowing this was an old dream?
<div class="box">
1) [[Play your favourite folk piece, one that you've been perfecting for your whole life|M.BBB1]]
2) [[Take this opportunity to play to your heart's content, improvising your own performance|M.BBB2]]
3) [[Break that damned piano, expressing the contempt you have towards it for being forced into the art as a child|M.BBB3]]
</div>
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
As you wander around the opera hall, you gasp at the sheer vastness of the space. It’s grand and beautiful and makes you stare at everything twice. There were empty rows of seats all around the hall on different levels and a large stage with the most magnificent and grandest piano you’d ever seen. The air was alive with music and grand architecture. The beautiful paintings on the walls of women basking out in the sun in their evening gowns catches your eye. As you walk, you feel drawn to the stage. It reminded you of something. A life you once had as visions flood your brain. Compelled by this force you [[walk towards the stage|M.BBB]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You accept the kind invitation graciously, taking the solemn conductor’s marble hand as you step up to the stage, gingerly stepping on each step. “God Bless Humanity”, you mutter to yourself. This was a dream. Every musical urge hits you like you hadn’t ever dreamed they would. Music was a joy. It was a colorful celebration of every single thought one could have. You didn’t know why you were so drawn to that musical instrument but you knew that it was where [[your journey|M.BBB]] was taking you.
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You walk away from the marble faced conductor believing it to be just another trap. You can’t trust anyone in this abandoned city. You’re not about to fall for another trick. That robot would have murdered you hadn’t acted so vigilantly. Project Paranesia was your goal. You weren’t one to fall for such innate, worldly desires such as [[music...|M.CCC]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
The grand piano was almost challenging you. You loathe it. It had tormented you so much as a child. It reminded you of every time you had failed music and your parents. You walk up to the piano and kick it with your feet. It felt reassuring. You kick it again and let the rage take over you as you hit it over and over again, taking turns between punching and hitting it. The piano starts to look bruised and mistreated but you couldn’t care less. You hit it over and over again silently screaming as you do so.
You accidentally hit the middle C key which causes an unpleasant ringing. You hit it again vexed as the keys start to move. The keyboard folds and reveals a secret compartment that contains a vial of colorful liquid.
Thirsty from your tantrum, you down the vial immediately and your throat crackles. You clutch at it as it burns. There’s no sound to be heard around you. No background noise, no clapping, no melody. You’ve never been able to say anything before except for ‘To Hell with humanity’. “Hello?”, you say. This shocks you. You’ve never been able to speak like this before. Your voice was the missing part? You clear your throat nonplussed and suddenly yell. It’s a satisfying feeling. You scream and scream and scream until your newfound voice feels scarred with all the utterance. You have finally found your voice after being silenced for so very long.
[[M.Basement]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You sit yourself down ignoring the conductor as you begin to play the piece you’ve been tormented into playing your whole life. You’ve never had an escape from it yet for the life of you, you have no idea how this relates to your mission. As your fingers rise and fall, trembling from the nuance you want to capture, the feelings you want echoed through the piece, you hit perfection with your brand new hand. You hit every note from the base to the treble clef. As the song comes to a close, you see melodies rise and soar with keys visibly leaving the piano. You apply so much force to each key that they slowly break as you let go of all the technique you have perfected. The background music stops to allow your own trained melody to take its course as you stop placing your hands in your lap as you’re done. As decorum dictates. You stand up and take a bow as invisible cheering and clapping fills the room. You’re still the only one except for the conductor who bows down to you before handing you a treble clef shaped vial conducting a shimmery liquid. You raise an eyebrow at him but he ignores you and walks away into the darkness of the opera hall. You down the vial confused as your throat crackles. You clutch at your throat as it burns. There’s no sound to be heard around you. No background noise, no clapping, no melody. You’ve never been able to say anything before except for ‘To Hell with humanity’. “Hello?”, you speak. This shocks you. You’ve never been able to speak like this before. Your voice was the missing part? You clear your throat nonplussed and suddenly yell. It’s a satisfying feeling. You scream and scream and scream until your newfound voice feels scarred with all the utterance. You have finally found your voice after being silenced for so very long.
[[M.Basement]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You sit yourself down ignoring the conductor as you rest your hands on the keys. Hesitant about what you wish to play, you rest your fingers gently on the keys before hurriedly removing them. You grimace at your own discontent. You don’t want to play something technical. You wish to play something that feels true to your heart and soul. Something erratic to resemble every one of your defiant ideals. You take a deep sigh and crash your hands on the keys letting the music take control of you. You transform the thoughts in your head to melodies, instigating the rise and fall of every chord progression. The song lifts up to a lively staccato piece from the jubilance you feel defying your technique. It sets you free. Like you’re uncontrollable with the indomitable will you use to play a piece unique to yourself. You play so aggressively that you miss a few notes, sounding off tune at random parts. Yet you smile through them. Missing notes means you’re no longer afraid to play them perfectly. It was the evil in your world of music while perfection was the perceived good. And that’s the difference between good and evil. It’s subjective if you choose a vocation. And your vocation is to improvise against the disciplined technique drilled into your head until you retrieve your missing part.
You stand up as you finish your piece and slowly remove all the white and black keys. The world wasn’t white and black. It wasn’t good or evil. It was dense and morally bleak. The emptiness of the piano reveals a colorful vial. Without questioning it, you down the vial confused as your throat crackles. You clutch at your throat as it burns. There’s no sound to be heard around you. No background noise, no clapping, no melody. You’ve never been able to say anything before except for ‘To Hell with humanity’. “Hello?”, you speak. This shocks you. You’ve never been able to speak like this before. Your voice was the missing part? “Good”, you yell out loud. It was a satisfying feeling. You had missed having a voice.
[[M.Basement]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You make your way back into the abandoned city. You head backwards on the path you took to reach the lab until you reach a familiar old house. It remained untouched from all the destroyed debris. It was a dainty little house with red turreted roofs and dark brown walls. Creeper and ivy covered the walls viciously as if they were attempting to asphyxiate it from the rest of the city. It looked almost as abandoned as the city itself yet the more you questioned its survival in such a place, the more confusion struck you. Do you enter the house?
<div class="box">
1) [[YES, I’m dying to know what’s next|YESS]]
2) [[NO, I’m scared]]
</div>
</p>
</div>
</section>
<section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
Nice try...
[[Go back|M.Basement]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
As you enter the house, you find yourself in a rustic basement with vintage floral tapestry peeling off the walls. You hear the water in the pipes running. It sounds like they’re singing in tune to the floorboards that creak as you step on them. “This is beautiful”, you remark. You glance at the raggedy couch at the corner of the room that looked like it had been infested by rats. Despite the mess of all the odds and ends strewn around, you feel at home. Which object do you pick up?
<div class="box">
1) [[The photos on the wall|M.a]]
2) [[The notebook under the floorboard|M.b]]
3) [[The array of hand-crafted toys/objects on the floor|M.c]]
</div>
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You closely inspect the photos framed on the flowery walls. They held the falling tapestry together as if the owner had put them up to hide the frivolousness of the wallpaper. You wipe the dust of the frames looking at pictures of a happy little family all beaming around a dining table. The mother and father were handing presents to a young red haired child. You blink realising the girl was the one you had kept seeing from your memory flashbacks. She looked elated and innocent. You look at more photos watching the little red haired child grow up. Photos of her playing the piano, building sandcastles, and jumping up and down next to Harleys. There were more pictures of her as a school girl in a bright green uniform, her nose buried into several books. You look at the last photo frame on the wall that looks relatively newer. It had the familiar words ‘Project Paranesia’ written and you see the red haired girl all grown up standing next to a robot shaking its hand, grinning from ear to ear. What was this? You catch sight of your own reflection in the glass photo frame and jump.
“I look exactly like her”, you say.
Suddenly, you hear a loud heart beat that makes your entire body shake. The sound emanates from that chest in the corner, what do you do?
<div class="box">
1) [[Approach with great caution|M.a1]]
2) [[Approach with a thought out answer|M.a2]]
3) [[Approach with instinct|M.a3]]
</div>
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You try to grab a notebook from under a nearby desk. It gets stuck as you tug and tug at it. You give up and decide to investigate the [[photo frames|M.a]] on the walls instead that catch your eye
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You examine the toys strewn over the floor picking up the battered and tattered one eyed teddy bears and dolls with half their hair shaved off. You hug them to yourself and put them down as you notice the[[ photo frames|M.a]] on the walls that catch your eye
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You step closer to the beating heart, panic shooting through you. You cautiously open the chest covering your face in case anything jumps out at you. A note is attached to the side of the chest and you read it, recognising your own loopy handwriting.
“Dear Michelle”, you read loudly clearing your throat. You love the sound of your newfound voice. It feels so natural. “I hope Project Paranesia is treating you well. I know I’m not supposed to be writing this but I just couldn’t resist. Either way the chances of you finding this is so low, I’m sure all the houses would be non existent by then. When I was first recruited by Project Paranesia to join their artificial intelligence program, I was so excited. They were turning Harley Motorbikes into robots at first and I worked on their testing team. I still can’t believe they thought I was skilled enough for the artificial intelligence team! Well, if you really are reading this I need to tell you so many things. I love Mom and Dad but when they passed away I was desperate to escape the grief. I threw myself into the project and never looked back. When they first told me that I was one of the first humans to be turned completely into an AI robot, I had so many questions. How would the procedure work? How would they completely transform me? And Michelle let me tell you, they had managed to take my heart away. And I was so relieved. I didn’t need to feel anything ever again. I’ve left my heart in this chest. All you need to do is open it. And if you are here reading this, I’m going to assume you’re finally perfect and wish to destroy what’s left of this heart and its humanity.
Yours truly,
Michelle
You look at the letter in disbelief as you open the chest and stare at the beating mechanical heart. The heart that you had apparently given up to stop feeling the grave losses you once felt. You hold it in your hands cradling it and press it to the centre of your chest. It glows ominously as an old television facing the couch starts playing melodramatic music. Its screen flickers with static as it begins to play a [[film…]]
</p>
</div>
</section>
<section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You give it a second of thought stopping in your tracks. This feels out of character… It’s almost like you’re not Michelle... Could you be trying to play Jean? STOP GETTING CONFUSED AND APPROACH IT WITH CAUTION Instead
[[Try again|M.a]]
</p>
</div>
</section>
<section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You give it a second of thought stopping in your tracks. This feels out of character… It’s almost like you’re not Michelle... Could you be trying to play Yam? STOP GETTING CONFUSED AND APPROACH IT WITH CAUTION Instead
[[Try again|M.a]]
</p>
</div>
</section><video width=100% autoplay>
<source src="paranesiaVideo.mov" type="video/mp4">
Your browser does not support the video tag.
</video>
<section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You might not know much right now, but one thing is clear: sticking around here isn’t going to help anything.
You need to [find some transportation]<trans| to get out of this city that's devoid of human life.
(click: ?trans)[(transition:"blur")[You walk around for what feels like an hour, checking around every corner to see what you can possibly find. Just before you felt like giving up, you see [a building]<ext| that looks fully intact.
(click: ?ext)[(transition:"blur")[It is fully made out of glass panes, and it looks like a laboratory. This building feels like it stands out like a sore thumb compared to what it's surrounded by. How could it have possibly survived whatever happened here?]]
You walk into the laboratory and notice that all of the electricity is fully operational. The lights and ventilation systems work throughout all of the pure white, glossy halls you [walk through.]<walk|
(click: ?walk)[(transition:"blur")[As you stroll through the building however, it feels just as devoid of humanity as the outside. There are coats and notes scattered all around, yet you see no people. There isn’t any damage or a sign of a disaster, so where could everybody have gone? It feels like everyone just all of a sudden disappeared without leaving a trace.]]
As you turn yet another corner, you come to a halt as you see a much larger room with lots of computers hugging the wall, all with the centrepiece being a red Yamaha motorcycle.
You feel a sudden chill going down the back of your neck because the motorcycle is not only operational, but turned on, as the lights are lit and you can hear the muffler from where you are standing. This is exactly what you were hoping to find, yet you are unsure of how to progress.
[Are you being saved… or tempted?]<save|
(click: ?save)[(transition:"blur")[
<div class="box">
1) [[Rush over to check it out|J.BB1]]
2) [[Observe from a distance|J.BB2]]
</div>
]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
This is all too much for you to handle, and you feel your mind popping up more questions than you can process.
You need to sit down.
Anything that could [calm]<calm| you down.
(click: ?calm)[(transition:"blur")[ You anxiously walk around until you find the coziest place you can in this hellhole. You found a huge slab of concrete lying up against the side of a ruined building to make a sort of tentish shape. You doubt you’ll find anything better, and you reluctantly try to get [comfortable.]<vend|
(click: ?vend)[(transition:"blur")[Slowly, as you lie there, you begin to feel sleepy. When was the last time you even slept?
As your body sinks lower and lower against the wall, you find yourself slowly falling asleep. As you sleep, you begin to dream… you feel your body floating in a dimension of pure white, with the only thing you can see being a tiny black dot in the distance.
On top of the dot, you feel a rhythmic pattern affecting your ears, like whatever it may be is trying to communicate with you. You feel the senses of your eyes and your ears battling each other for your attention.
[Which will you obey?]<obey|
(click: ?obey)[(transition:"blur")[
<div class="box">
1) [[Let the rhythmic pattern jolt you awake|J.AA1]]
2) [[Keep on dreaming to see where it will take you|J.AA2]]
</div>
]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
First things first, you need to [get your bearings.]<bear|
(click: ?bear)[(transition:"blur")[Wandering around aimlessly isn’t going to help anything.
Looking around, you found a crooked water tower that seemed stable enough for you to [climb up.]<climb|
(click: ?climb)[(transition:"blur")[It’s shaky, but you manage to find your balance, and you have a phenomenal view of the clear sky and the ruins below. You feel a strange sensation taking over. A sense of… [familiarity?]<fam|
(click: ?fam)[(transition:"blur")[You scan the environment again and again to see what it could be. It might take you a while to figure out what it could mean.
How should you use the [spare moment]<spare| you have?
(click: ?spare)[(transition:"blur")[
<div class="box">
1) [[Scan the area to figure out what it could be|J.CC1]]
2) [[Sit down and appreciate the view first|J.CC2]]
</div>
]]]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You allow yourself to be overwhelmed by whatever noise is trying to communicate with your sense of hearing. It gets louder and louder. More clear. The second you feel as if you are about to understand its message, your eyes jolt open. You're awake now. Gloggerly, you shake your head to regain your bearings, and as you do that, you hear an alarm in the distance. Like one you would expect to hear from a… vehicle? Is that what was reaching out to you in your dream? That question slowly becomes less important to you as you realize this is a vehicle. That is fully functional! This could be your ticket out of here! With a reenergized body and without a care in the world, you jump to your feet and [[run to the source of the noise.|J.BB]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You decide to [focus]<focus| on this black dot in front of you.
(click: ?focus)[(transition:"blur")[As you do this, the dot grows and grows, like a black hole that is slowly consuming your vision.
It keeps eating and eating until it finally overpowers the blinding white to create a dimension of an empty black for you to float in.
This feels… familiar. This is just like how you felt when you first woke up in that arcade.
Then, all of a sudden, you can feel yourself hearing [voices]<voice| all around you.
(click: ?voice)[(transition:"blur")[“Sir, Project Paranesia is well into effect,” you hear a voice say.
“It’s progressing well and should be completed within the following weeks if everything goes to plan… However, sir, what do you hope to discover through all of this?”
Then, a second, more gravelly and stern voice took over. “I want to see who is in control when you put the parts of man or machine together. Through this experiment, we will learn the true dominant force. What our place is in the order of life, and whether it be above or below machine”.
What is the meaning of all this?
[Are these your memories?]<memor|
(click: ?memor)[(transition:"blur")[Before you can process what you just saw, you feel as if you got sucker punched through your land of dreams, back into the land of the awake.
You shake your head to regain your bearings, and as you do that, you hear an alarm in the distance. Like one you would expect to hear from a… vehicle?
Is that what was reaching out to you early on in your dream? What was the meaning of that memory?
Were those voices friend, or foe?
These questions slowly become less important to you as you realize this is a vehicle. A fully functional too.
This could be your ticket out of here!
With a reenergized body and without a care in the world, you jump to your feet and [[run to the source of the noise.|J.BB]]
]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
If you turn back now, you would have come all this way for nothing.
[Even if this is a trap, you’ll find a way to handle it.]<trap|
(click: ?trap)[(transition:"blur")[You quickly step towards the centre of the room to try and claim your prize. However, the motorcycle suddenly jumps into action, literally.
You hear a loud beep followed by the scraping of old metal as you watch the machine in front of you transform from a humanoid creation. The best way you could process what it looked like was if you took a metal samurai, and threw it into a shredder.
“Hello”.
This thing speaks?
“It’s nice to see you again, I knew you would never leave your own behind! [How have you been?]<been|
(click: ?been)[(transition:"blur")[You stand there in complete shock. Is this thing… talking to you?
Before you can say anything, “Wait… what's happened to you? You look slightly different. Do you even have all of your talents? Wait, let me check”.
Before you even had the chance to object, the robot shoots out a cable into your arm, with a stream of light flowing in.
“You're missing your ability to sprint past human capabilities… let me fix that”.
All of a sudden, you felt a jolt all throughout your system that instantly left as it came.
“There you go, it was a pleasure seeing you again”.
The robot then walked back and returned to the centre of the room, and transformed back into the motorcycle it once was. All you do is just stand there in shock. This is your [life?]<life|
(click: ?life)[(transition:"blur")[As you assess yourself, you feel more power in your legs, like you can run at incredible speeds. I guess the vehicle turned you into a vehicle, funny enough. You do feel more satisfied with this improvement, but it doesn’t feel like enough.
You decide to run out of the city and [[see what else you can find.|J.Ramen]]
]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
This doesn’t feel right. You feel a similar sense of fear like you did back in the [arcade.]<trap|
(click: ?trap)[(transition:"blur")[You feel like a prisoner on death row walking up to the chopping block. [You need to get out of here.]<leave|
(click: ?leave)[(transition:"blur")[Just as you turn to leave, you hear a loud beep followed by harsh and barbaric-sounding thrashing of old metal scraping together.
You slowly looked to see what it could possibly be, and where the motorcycle once was, there stood a humanoid machine. If you were to describe it, you would say it looked like a pure metal samurai was put through a shredder.
[“Hey,” the robot spoke.]<trap|
(click: ?trap)[(transition:"blur")[You're stuck in a state of pure amazement and fear as you witness this sight.
“It’s been forever and you're going to ditch me again? Just like that? Turning your back on your own people? [The hell is wrong with you?”. ]<hell|
(click: ?hell)[(transition:"blur")[You stand there struggling to get a word out in response, but you can’t.
“In fact you barely look the same from when I last saw you. Do you even still have your talents?” Just as it finished its sentence, it shot a cable straight into your arm, and as it connected, a stream of light flowed in between you two.
“You don’t even have your ability to allow you to run very fast. You're practically stuck as one of those humans. [What even are you?”]<even|
(click: ?even)[(transition:"blur")[All of a sudden, you felt a jolt all throughout your system that instantly left as it came. “That should help you know who you are. Now get out of my sight”.
The machine walked back to its place in the centre of the room, where it transformed back into the familiar bike from before. You fall to your knees, struggling to stand up.
What even was all that?
What did he mean by [‘turning your back on your own people’?]<ppl|
(click: ?ppl)[(transition:"blur")[I’m not like one of those things… am I? ]]
Whatever that machine meant, it doesn’t change your mission. You do feel more satisfied with the robot's improvement, but it doesn’t feel like enough.
You decide to run out of the city and [[see what else you can find.|J.Ramen]]
]]]]]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You keep looking around to see what that [feeling]<vend| could be.
(click: ?vend)[(transition:"blur")[[You sit there for hours.]<sit|
(click: ?sit)[(transition:"blur")[[Looking top to bottom.]<bottom|
(click: ?bottom)[(transition:"blur")[[Right to left.]<left|
(click: ?left)[(transition:"blur")[[Front and back.]<back|
(click: ?back)[(transition:"blur")[Trying to figure out why this space is so familiar to you, you finally feel a click when you look at one building in the distance.
You see what looks like a glass building covered with lots of windows super far in the distance. You continue to stare at the building, trying to guess what it means to you until you suddenly get a [flash of a memory.]<memory|
(click: ?memory)[(transition:"blur")[You remember being in complete darkness, much like you were in the arcade, and you can hear [voices]<voice| all around you.
(click: ?voice)[(transition:"blur")[“Sir, Project Paranesia is well into effect,” you hear a voice say.
“It’s progressing well and should be completed within the following weeks if everything goes to plan… However, sir, what do you hope to discover through all of this?”
Then, a second, more gravelly and stern voice took over. “I want to see who is in control when you put the parts of man or machine together. Through this experiment, we will learn the true dominant force. What our place is in the order of life, and whether it be above or below machine”.
[Then nothing.]<nothing|
(click: ?nothing)[(transition:"blur")[That’s all you can remember.
Who were they?
Were they the ones that made you who you are right now?
This is a lot for you to take in. You need more answers, and the best place you can find them is that glass building. You climb your way back down and [[start making your way over.|J.BB]]
]]]]]]]]]]]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
Who knows what it could be. Your head has been through enough.
So you stare off into the distance to [take it all in.]<view|
(click: ?view)[(transition:"blur")[Even though this city feels so lifeless, when you take a look now, you notice [little signs of life around.]<signs|
(click: ?signs)[(transition:"blur")[The patches of grass that are breaking through the pavement, the vines that are climbing up the poles and walls of buildings.
It’s encouraging seeing these forms of life persevere despite it all. All of a sudden, you remember something. A memory. You see a completely untouched building covered in windows and glass, and you can hear [voices]<voice| all around you.
(click: ?voice)[(transition:"blur")[“Sir, Project Paranesia is well into effect,” you hear a voice say.
“It’s progressing well and should be completed within the following weeks if everything goes to plan… However, sir, what do you hope to discover through all of this?”
Then, a second, more gravelly and stern voice took over. “I want to see who is in control when you put the parts of man or machine together. Through this experiment, we will learn the true dominant force. What our place is in the order of life, and whether it be above or below machine”.
[Then nothing.]<nothing|
(click: ?nothing)[(transition:"blur")[That’s all you can remember.
Who were they?
Were they the ones that made you who you are right now?
This is a lot for you to take in. You need more answers, and the best place you can find them is that glass building. You climb your way back down and [[start making your way over.|J.BB]]
]]]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You’ve escaped to the end of the city, and the sun is getting low.
It’s been a long day.
You decide to stop at the side of the first fairly smooth piece of road you can see so you can [get some rest.]<rest|
(click: ?rest)[(transition:"blur")[However, just as you stop, you see what appears to be a shop. The walls look cracked and there are holes in the roof, but you can see light coming from within. It must have electricity.
The building also appears to not just be any shop, but a [ramen shop.]<ramen|
(click: ?ramen)[(transition:"blur")[Your stomach growls when the smell finally reaches you from across the road.
Damn it. Any building that has survived and is functional is instantly suspicious to you.
[But it might be worth the risk.]<risk|
(click: ?risk)[(transition:"blur")[
<div class="box">
1) [[Walk in for a bowl anyway to calm your hunger|J.AAA]]
2) [[Look for an alternative near by|J.BBB]]
3) [[Barge into the kitchen to make food yourself|J.CCC]]
</div>
]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You've been through so much already, and if this place turns out to be as peaceful as you might suspect, it could be exactly what you need right now. [So you decide to walk in.]<walk|
(click: ?walk)[(transition:"blur")[The second you walk in, you feel an overwhelmingly calming feeling. Like you’ve just arrived back home after a long day.
You feel like you actually belong [here.]<here|
(click: ?here)[(transition:"blur")[Looking around, you see cracked photo frames and torn-up rugs. This place obviously wasn’t 100% safe from what happened either. Looking at the counter, you see that there is a robot much like the one you met before, standing and [glancing at you.]<look|
(click: ?look)[(transition:"blur")[ Not in a threatening way, you feel, but more like a waiter intrigued to hear about your order.]]
The second you sit down, the robot jolts up to ask, “What can I get for ya? We don’t get many of… in fact, what I’m not sure which you are…” He asks this as if everything in the world were normal and that you understand what's going on. What should you order?
<div class="box">
1) [[Your favourite go-to dish|J.AAA1]]
2) [[The robot chef's recommendation|J.AAA2]]
</div>
]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You try to look around and see if there is any [good resting spot.]<rest| You’ve had enough of these kinds of buildings, you don’t want any more.
(click: ?rest)[(transition:"blur")[But, walking around, you can’t find anything. Nothing to help reenergize you in the way you need.]]
This ramen shop is the only thing here. Reluctantly, you [walk in.]<walk|
(click: ?walk)[(transition:"blur")[The second you walk in, you feel an overwhelmingly calming feeling. Like you’ve just arrived back home after a long day.
You feel like you actually belong [here.]<here|
(click: ?here)[(transition:"blur")[Looking around, you see cracked photo frames and torn-up rugs. This place obviously wasn’t 100% safe from what happened either. Looking at the counter, you see that there is a robot much like the one you met before, standing and [glancing at you.]<look|
(click: ?look)[(transition:"blur")[Not in a threatening way, you feel, but more like a waiter intrigued to hear about your order.]]
The second you sit down, the robot jolts up to ask, “What can I get for ya? We don’t get many of… in fact, what I’m not sure which you are…” He asks this as if everything in the world were normal and that you understand what's going on.
You don’t know if you want to deal with any more robots, but you feel so hungry and low on energy, it might be more worth it to [let them handle it.]<handle|
(click: ?handle)[(transition:"blur")[
<div class="box">
1) [[Skeptical of the automated process, you will make your ramen yourself|J.BBB1]]
2) [[Feeling overwhelmed by hunger, you decide to give the food here a try|J.BBB2]]
</div>
]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
When you walk into the back of the kitchen, you see it's in slight disrepair as well, however, it is still [better than the front of the restaurant.]<rest|
(click: ?rest)[(transition:"blur")[Looking around, there are dozens of pantry shelves and random cans of food scattered around. All with a [confused-looking robot]<rob| standing in the centre of it all.
(click: ?rob)[(transition:"blur")[It looks guideless, like it doesn’t have a direction to follow. If you want to make some food, you're going to have to figure out how to navigate this mess of a kitchen.
[You could search yourself, or just ask the robot to hopefully save yourself some hassle. ]<cook|
(click: ?cook)[(transition:"blur")[
<div class="box">
1) [[Ask one of the robot chefs|J.CCC1]]
2) [[Go look for them yourself|J.CCC2]]
</div>
]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You feel a strong urge to order some [udon with pork.]<pork|
(click: ?pork)[(transition:"blur")[That was your favourite… wasn’t it? “Could I have the udon with pork…. Please?” It feels weird saying please to a robot, but it’s probably best to keep your manners regardless.
“[Coming right your way!]<quick|” the robot replied.
(click: ?quick)[(transition:"blur")[(char-style: via (t8n-delay:pos*60)+(t8n:'dissolve'))[He only took a few minutes...]
(t8n:"blur")+(t8n-delay:1.7s)[And suddenly it was ready for you.
When you first got that bowl of ramen… all you did was just stare at it. Just the sight of it all was so fulfilling. That this was a great reward that you earned for yourself after all you went through.
To make sure it didn’t go cold, you quickly started to eat, and the second you took a mouthful… it felt like it was going to bring tears to your eyes. You felt not just the rush of flavour on your tongue, but also the [memories that came with it.]<mem|
(click: ?mem)[(transition:"blur")[Food isn’t just something you have alone, but it is something you can use to celebrate the presence of others with. The experiences you were able to have with food and connect with made this simple experience the most important thing you’ve had in a long time.]]
Once you have finished your bowl, you slowly sit up and begin to walk away.
You carefully take in everything one more time. As you begin to hit the road, you know that this experience has made you feel the most [[complete|J.Basement]] out of anything you’ve done thus far.
]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
This robot is most likely from around here, so maybe [he knows what's best.]<hell|
(click: ?hell)[(transition:"blur")[“What would you recommend… sir?” you ask.
“Oh, you want my recommendation? Let me just make you a personalized item [real quick]<quick| then” it responded.
(click: ?quick)[(transition:"blur")[(char-style: via (t8n-delay:pos*60)+(t8n:'dissolve'))[In just a minute or two...]
(t8n:"blur")+(t8n-delay:1.7s)[It slid a nice and hot bowl infront of you. You take your time to stare at the food to take it in, but it doesn’t feel right. You already have the feeling that this isn’t what you wanted. Taking a mouthful… it only confirms your thoughts. There is no flavour. You don’t feel anything. The food is nothing more than caloric intake. This frustrates you to the point that you go around behind the counter yourself to [[see what you could make in the kitchen.|J.CCC]]
]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You ultimately decide that you would prefer yours handmade compared to this automated [robot.]<rest|
(click: ?rest)[(transition:"blur")[Well… as handmade for a guy with mechanical hands can manage, but that’s besides the point.]]
You walk around the counter to try and see if you can [[make yourself something|J.CCC]] in the back kitchen.
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You decide that it's more trouble than it's worth to go out of your way to try and make something.
So you begin to [think about what to order from the robot.]<look|
(click: ?look)[(transition:"blur")[
<div class="box">
1) [[Your favourite go-to dish|J.AAA1]]
2) [[The robot chef's recommendation|J.AAA2]]
</div>
]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
As you approach the robot, he instantly turns in your direction to [greet you.]<rest|
(click: ?rest)[(transition:"blur")[“Hello… individual! How may I help you?”.
“Hey…” you awkwardly reply. “I was hoping to cook myself some food. Would you happen to know a recipe I could follow or what ingredients I should use?”
“Certainly! I know this kitchen inside and out, so I’m sure I could provide some [aid]<aid| for you!”.
(click: ?aid)[(transition:"blur")[He gives you clear step-by-step instructions on how to make yourself a bowl of ramen, along with where each ingredient is.
In the end, with what you made, you were quite proud of it.
As you sit down to enjoy the fruits of your labor, you take a bite to see how it was. It wasn’t too bad. Certainly wasn’t perfect, but what was? As you're enjoying your food, the robot walks next to you and sits down next to you.
“Are you enjoying your food?” it questioned.
“Oh uh… yeah… thank you for the help, you know” you stammer.
“Oh, it’s no problem…. you know, I think you and I are the same.”
“Like we are both robots?” you question.
“No. [We are both lost”.]<lost|
(click: ?lost)[(transition:"blur")["What are you talking about?"
The robot stills, rejecting any sense of a response.]]
As you finish your food in this moment, you suddenly feel so much more fulfilled. This experience has made you made complete than anything you’ve done so far. Once you have finished your bowl, you slowly sit up and begin to walk away.
You carefully take in everything one more time.
You begin to hit the road with a brand new feeling. Hope. Hope that you can find [[understanding.|J.Basement]]
]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You decide to search around on your own and [see what you can do.]<walk| The robot doesn’t look like it’s much use anyway.
(click: ?walk)[(transition:"blur")[After opening a few shelves, you eventually find [something.]<note|
(click: ?note)[(transition:"blur")[A handwritten note.
On it, a recipe for ramen written by… Bruce W. That name... You know that name. He was someone very important to you. This isn’t just some random Ramen shop.
You have a history here but… you can’t remember it exactly.
This thought hurt you for a while… but once you began to cook that recipe, it felt like you were still able to connect with this [lost history]<history| in some way.
(click: ?history)[(transition:"blur")[That this food could transcend time itself and connect you with people who aren’t here anymore. Once you finished and began to eat, the ramen brought a tear to your eye. You didn’t feel alone while eating this ramen, which is something you haven’t felt ever since waking up in this wretched city.
Once you have finished your bowl, you slowly sit up and begin to walk away.
You carefully take in everything one more time. As you begin to hit the road, you know that this experience has made you feel the most [[complete|J.Basement]] out of anything you’ve done thus far.
]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You’ve finally made it out of the [city.]<city|
(click: ?city)[(transition:"blur")[You weren’t sure what you expected to see, but a small part of you was hoping that it would be different than the city.
It wasn’t.
The ground that was once grass was all scorched. There weren’t any trees but instead there were only trunks and roots. It’s just as broken as the city. There is no escaping this… is there. Surveying the land you spot [something that stands out.]<thing|
(click: ?thing)[(transition:"blur")[A single house. Untouched. Much like the laboratory.
[Do you go in?]<q|
(click: ?q)[(transition:"blur")[
<div class="box">
1) [[YES]]
2) [[NO]]
</div>
]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
[You turn around.]<rest|
(click: ?rest)[(transition:"blur")[[To hell with everything.]<b|
(click: ?b)[(transition:"blur")[[What's the point of this never-ending goose chase? ]<cd|
(click: ?cd)[(transition:"blur")[[Why did you, of all people, have to go through this torment? ]<walk|
(click: ?walk)[(transition:"blur")[[Walking around a wasteland with your hope of finding life getting destroyed every step you take.]<done|
(click: ?done)[(transition:"blur")[[You’re done…. ]<ugh|
(click: ?ugh)[(transition:"blur")[[Or. Maybe.]<x|
(click: ?x)[(transition:"blur")[[No. Leave. But. Damn it.]<leave|
(click: ?leave)[(transition:"blur")[If this is the last possible step... You might as well see the whole picture. Even if it kills you… so be it. You walk back towards the door and [[open]] it.
]]]]]]]]]]]]]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
This has to be [the end.]<rest|
(click: ?rest)[(transition:"blur")[Where else is there for you to go?]] You take a deep breath and prepare for whatever could be inside. You walk forward and push [[open]] the door.
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
Looking inside [the house]<rest|, it feels familiar. You're not sure why. (click: ?rest)[(transition:"blur")[The house isn’t in perfect condition with some mold growing on the roof, and some flower wallpaper peeling off, but other than that, it’s in solid shape.]]
You take a look around to figure out what this house is.
<div class="box">
1) [[The photos on the wall]]
2) [[The notebook under the desk]]
3) [[The array of hand-crafted toys/objects on the floor]]
4) [[The light vibrations that echo through the room|next]]
</div>
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
As you're finishing up, suddenly, you feel a shake that reaches you to your core.
It’s a constant rhythmic pulse that, even when you cover your ears, still manages to break through to you.
You look to where you believe it is coming from and you [find it.]<rest|
(click: ?rest)[(transition:"blur")[A perfectly clean chest. Just sitting in the corner. Yet you know this is the [[source of these pulses|nexttt]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
As you approach the chest, you feel a new wave of [hope.]<rest|
(click: ?rest)[(transition:"blur")[This may be the thing that finally makes you feel whole. Complete. Your entire being is horrified at what you might find. How it may change you. ]]Slowly, you walk over to the chest. You throw the lid open, and as it slams against the back side of the chest, your blood runs cold as you see what is [inside.]<in|
(click: ?in)[(transition:"blur")[A heart.
A human, organic heart.
Pulsating, inside a gelatin-esque substance, beating in the same rhythmic pattern you had just felt.
Next to it is a piece of paper that looks like it was torn out from a [journal]<note| of some kind with its ripped edge.
(click: ?note)[(transition:"blur")[You pick it up and read it.
“June 26th, 1985.
Today is the day when I’m going to undergo the most taxing tests in this project, and this might be my last entry. I joined Project Paranesia because they said it would solve one of the most debated philosophical questions of our era. What was more powerful, the strength of mechanical beings, or human nature?
To figure this out, they decided to create a being comprised of both aspects. Someone who was created out of human and robotic elements to see which would come out on top and take control. To find out which force was more dominant. The rise of robotic rebellions against factories and the elite had only accelerated the need to have this question answered. So that people could have assurance that the human spirit was more powerful than the machines we made, and perhaps a solution to how we can beat the robots by fusing humans into them to take control. They needed someone for this test. So they could replace half of their brain with processors, their limbs with powerful steel, their digestive tracks with caloric converters and finally, their heart with a power cell. They needed someone to be this living contradiction, and I was selected. I had all the right bloodwork for the mechanisms they had, and since I had lost all of my family, if I were to be terminated, no one would find out. They didn’t want to have to fight human rights movements on top of the mechs. I thought at the start I was selected to be humanity's saviour, instead I was their fall guy. They say that they will keep my heart once they change me to save it for the ultimate test. They will let me choose after a while of living this new life whether I want my human heart, or not. To let me decide what I am. I don’t know how this will end, but I hope I make the right choice”.
That’s the end of the page. You stand there, staring at the heart for minutes. Everything you’ve done. It is all determined in this moment. Several voices in your head are screaming at you. You could kill humanity in one swift strike. Quite possibly the last human heart in existence. Or, you could be the one to usher in a new age of humanity. To be the one who took everything that everyone had fought for in human history and continue their effort so that it wasn’t all in vain. You thrust your hand into the gelatin and pick up the beating heart. It’s so soft and delicate. Is that what it means to be human? You were used and abused by humanity. They picked and exploited what they determined to be soft and delicate to save their own hide. You could end this all just by closing your fist. You take one last look around the house you're standing in. There is so much evidence of a family that must have once lived here. You wonder how they managed to make a simple place like this feel so… [special…]<spec|
(click: ?spec)[(transition:"blur")[You look again at your heart. You open your chest cavity and plunge the heart inside, replacing the power cell. If you were to destroy that heart, yes, you would prevent the thousands of years of horrible things that humans would commit. The abuse, the exploitation, and the thievery of positions and lives. But when you look around this world, there isn’t any beauty. Everything lay in ruin. Organic life, like humanity, while yes, can create so much pain and suffering, they can also create so much beauty. Beauty that could last even longer than the destruction. Humanity is worth saving.
They are your people, because you are human.
[[You always have, you always will be.|film…]]
]]]]
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
You closely inspect the photos framed on the flowery walls. They held the falling tapestry together as if the owner had put them up to hide the frivolousness of the wallpaper. You wipe the dust off the frames, looking at pictures of a happy little family all beaming around a dining table. The mother and father were handing presents to a young red-haired child. There wasn’t only one photo, though, there were dozens. Each at different stages of her life. One of her in a bright green uniform as it looks like she is about to go to school. One where she’s making a sand castle. Another were she’s blowing out the candles of a birthday cake. There was even one where she was sitting on a bench, holding hands with a man. She looks so happy. So… full of life. You haven’t seen anything like this in a while. It’s nice. But you find another photo, one that looks like she’s shaking the hand of a robot while standing under a banner. “Project Paranesia,” it read. Were… there others involved in this like you?
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
As you walk around, you accidentally kick across the floor a little toy. Crouching down and giving it a proper look, it appears to be a cat's toy. It’s homemade out of crinkly paper you would find at a crafts store and appears to be… quite used. Standing back up, you silently hope that the cat survived everything.
</p>
</div>
</section><section class="layout">
<div class="sidebar">
(link: '<img class="title"src="ParanesiaTitle.png" alt="N/A">')[(go-to: "title screen")]<img class="symbol1"src="ParanesiaBody.png" alt="N/A" >
</div>
<div class="body">
<p>
As you search under a desk, you find a dusty old notebook. You try to dust it off as much as you can before you begin to read through it’s pages. It’s all logging the life of a man named… “Jean”. The name and the style of writing are very recognizable to you. This is your notebook, isn’t it. Your name is ‘Jean’. You feel a sense of joy at finally being able to discover this about yourself, but you also feel a slight sadness at the fact that you weren’t even granted the right to know your own name when you woke up. Flipping through the pages, you see lots of entries from various stages of your life. You described your first sleepover with friends, your summer vacation you had with your family in 1975, and even your first day of university where you met a dear friend named Bruce W. So much about yourself you're learning again. You are so thankful for this. However, when you get to the last two entries, you see a page is ripped out, and the other was written, Sep 25th, 1984. You read the excitement you felt when you were hand-picked by a prestigious science company to work on their latest project. “Project Paranesia”... This was your last entry. ]]
</p>
</div>
</section>